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GCCC DIGITAL MEDIA PROGRAM
(scroll down to see links to all course syllabi)
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| 3D Studio Max |
Poser |
Visual Communicator |
Ultra 2 Virtual Sets |
Adobe Creative Suite |
Dreamweaver |
The Digital Media
Technology program is designed to prepare students for careers in
graphic design, digital video production, gaming, animation,
simulation, and Web design. Today's employers in emerging
digital industries are looking for individuals with skills in all
these areas. Our program prepares you with this broad set of
skills, in the latest industry software titles, to open new doors of
employment and entrepreneurial opportunity.
Interactive entertainment takes in about $9
billion dollars in the USA alone. Games are expected to surpass film
box-office revenues in the next couple of years, making it the
fastest growing segment of the entertainment market, and an
excellent field for career advancement.
According to the
ESA, 60% of all Americans age six and older, or about 145 million
people, play computer and video games. And 35% of all Americans
identified computer and video games as the most fun entertainment
activity. That's more than television (18%) and movies (11%)
combined! Computer and video game development is a fast-growing
entertainment field, with a lot to offer you professionally and
creatively. Your enthusiasm is crucial, but you'll also need skill
and qualifications. Games are as competitive as any entertainment
industry, and it's not easy to get that first job. But if you've set
your sights on the gaming industry, GCCC offers courses and a
program that can get you started. (To learn more about the Florida
market for gaming and simulation, scroll to the bottom of this page)
You can start with
the basic skills covered within our certificate, and advance to a
degree in Digital Media Technology. For more information,
contact
PRIMARY ADVISER: Wendy
Payne (850) 769-1551(ext. 3876), or e-mail wpayne@gulfcoast.edu
Digital Multimedia
Production Certificate
DIG-CT
Advisers for this program are located in
the Technology Building
PRIMARY ADVISER:
Wendy Payne (ext. 3876)
PROGRAM GOAL: The purpose of this
program is to prepare students for initial employment as a digital
media/multimedia production technician, digital media/multimedia
developer, or to provide supplemental training for persons
previously or currently employed in these or related occupations.
Graduates of this certificate program could potentially obtain entry
positions as graphic artist technician, animation/gaming/simulation
technician, digital video production technician, or Web design
technician. All courses in this program can be used in pursuit of
the colleges Digital Media Associate of Applied Science degree.
ANY
COMBINATION of FIVE CLASSES
|
Graphic Design Technology |
Digital Video Production |
| +# GRA 1100c
Principles of Graphic Design |
#
DIG2251 Introduction to Digital Audio |
| #GRA 2121
Desktop Publishing |
#
DIG2205 Basic Video Editing |
| #GRA 2151
Drawing Techniques for Digital Illustration |
#
DIG2280 Digital Video and Sound |
| #GRA 2156c
Computer
Graphics for Digital Designers I |
#
DIG2410 Basic Scripting for Video |
| +# GRA 2157c Computer
Graphics for Digital Designers II |
#
DIG2284 Advanced Digital Video and Sound |
| |
|
|
Animation, Gaming, and Simulation |
Web
Design |
| #
DIG1710 Introduction to Game Development |
#
DIG2100 Web Design I |
| +# DIG2040 Survey
of Game Development |
+#
DIG2101 Web Design II |
| +# DIG2430
Storyboarding & Conceptualizing for Game Development |
|
| # DIG2300 2D
Animation |
|
| +# DIG2302 3D
Modeling and Animation |
|
Important Notes: It is strongly recommended that you have classes
from at least two of the areas above. Each candidate for graduation
of this program must submit a digital portfolio to the adviser
listed above. Specific criteria for the portfolio are available
from this adviser.
Digital Media Technology
DIG-AAS
Advisers for this program are located in
the Technology Building
PRIMARY ADVISER:
Wendy Payne (ext. 3876)
PROGRAM
GOAL: The purpose of this
program is to prepare students for initial employment as a digital
media/multimedia programmer, digital media/multimedia project
manager, Web designer, Web developer, Web production artist, digital
audio/video technician, digital media/multimedia producer, graphic
animator, instructional designer, or interface designer, or to
provide supplemental training for persons previously or currently
employed in these or related occupations. Graduates of this
certificate program could potentially obtain positions as graphic
artist technicians, animation/gaming/simulation
technicians/developers, digital video production technicians, or Web
design technicians.
GENERAL
EDUCATION COURSES
Cr. Hrs.
+* ENC 1101
Freshman English I
..3
PSY 2012 General
Psychology
..3
Physical Science
Elective
3
MAT1033 Intermediate Algebra
or QMB 10011 Business Mathematics
...
3
ARH 2000 Understanding
Visual Arts
.
..3
MAJOR COURSES
DIG 2000
Introduction to Digital Media
3
+ MMC 2100 Writing for
Mass Communication
.3
GEB 1136 Foundations
in e-Business
.3
ART 2600 Computer
Imaging I
..3
# ETI 1637
Introduction to Technology Innovation
.
3
# CET 1460 Computer
Applications for Technology
3
# GRA 2156c
Computer Graphics for Digital Designers I
...
..3
# DIG 2280 Digital
Video and Sound
.
...3
+# DIG 2302 3D Modeling
and Animation
..
.
...3
# DIG 2100 Web Design I
......3
# DIG 2949 Digital
Media Cooperative Education
3
+ # DIG 2580 Digital Media
Portfolio
.
..1
RECOMMENDED ELECTIVES:
Choose any five of the following
courses for a total of 15 credit hours. These electives are
organized by area of emphasis. You can choose all your electives
from one area, or mix according to your interest in areas of
potential employment.
Graphic Design Technology
ART 2601 Computer
Imaging II
.
...3
+# GRA 1100c Principles of
Graphic Design
.
..3
# GRA 2121 Desktop
Publishing
.
.3
# GRA 2151 Drawing
Techniques for Digital Illustration
.
...3
+# GRA 2157C
Computer Graphics for Digital Designers II
..3
Animation,
Gaming, and Simulation
# DIG 1710 Introduction
to Game Development
.
3
+# DIG 2040 Survey of Game
Development
.
3
+# DIG 2430 Storyboarding
& Conceptualizing for Game Development
.
3
# DIG 2300 2D
Animation
.
..3
+# EST 2542c Programmable
Logic Controllers
.
.3
ETD 1320c
AutoCAD
.
..3
EST 1603c Projects in Robotics
3
Digital
Video Production
# DIG2251 Introduction
to Digital Audio
..
...3
# DIG2205 Basic Video
Editing
..
..3
# DIG2410 Basic
Scripting for Video
..
..3
+# DIG2284 Advanced
Digital Video and Sound
.
...3
Web Design
+# DIG2101 Web Design
II
..3
CGS2069 Starting a
Business on the Internet
...3
COP2840 Internet
Programming
...3
CGS1520 Multimedia
for the Web
3
CGS2069 Internet
Marketing
.
3
GEB2173 e-Business
Law and Ethics
3
TOTAL
DEGREE HOURS
.
..64
DRAFT DOCUMENTS
COURSE SYLLABI (drafts)
DIG1710 Introduction to Game Development
DIG2000 Introduction to Digital Media
DIG2040 Survey of Game Development
DIG2100 Web Design I
DIG2101 Web Design II
DIG2205 Basic Video Editing
DIG2251 Digital Audio Production I
DIG2280 Digital Video and Sound
DIG2284 Advanced Digital Video and Sound
DIG2300 2D Animation
DIG2302
3D Modeling and Animation
DIG2410 Basic Scripting for Video
DIG2430 Storyboarding and Conceptualizing for Game Development
DIG2580
Digital Media Portfolio
DIG2949 Cooperative Education in Digital Media
GRA1100c Principles of Graphic Design
GRA2121
Introduction to Desktop Publishing
GRA2156c Photoshop I
GRA2157c Photoshop II
Drawing Techniques for Digital Illustration
The
Florida Market for Gaming and Simulation (excerpts from a Canadian
report published in October, 2005).
MARKET
OVERVIEW
With a growing population of more than 17 million and a gross state
product valued at
$780 billion in 2004, Florida is now the fourth most populous U.S.
state and the fourth-
largest U.S. economy. A southern economic superpower, Florida can be
considered a
business gateway to Latin America and the Caribbean.
Florida has evolved into a simulation and training hub, beginning
with the development 40
years ago of the first army and navy simulation and training systems
in Orlando. Indeed,
most U.S. military personnel serving today have been trained on
simulators produced by
companies based in Central Florida.
Florida's burgeoning theme park industry has drawn world-class
talent in the field of
simulation technology to the region. More than 300 companies
employing more than
16 000 professionals are headquartered in the state; almost three
quarters of these are
located in Orange County.
Simulation technologies have contributed to the rapid growth of the
global video gaming
industry, which was valued at $39 billion in 2004. With the
introduction of new gaming
platforms, video games are expected to replace music as the second
most popular form of
entertainment worldwide by 2008.
Florida is also third-largest U.S. film and entertainment production
centre, behind New York
and Los Angeles. Many television channels, including Nickelodeon and
The Golf Channel,
broadcast from Orlando, which is home to over 1200 digital media
companies that develop
interactive technologies aimed at the film and theme park industries
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